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334 W. 17th Street #4E
New York, NY

646-279-6580

My name is Benny Simon, and I am a dancer, choreographer, and teacher based in New York city. My research interests involve the use of technology in intermedial dance works.

Virtual Topologies

DANCE 'n TELL is a website and Facebook group that offers a curated guide to dance class in New York city founded by Lauren Ritzi, Benny Simon, and Alexandra Beller.

Virtual Topologies Study

Created at the Advanced Computing Center for the Arts and Design at The Ohio State University, Columbus, OH

What are different ways that we can experience a performance? Erin Manning suggests that topologies of experience, or relationscapes, reveal the relationships between making, performing, and witnessing. For example, the relationship between writing a script or score, assembling performers, rehearsing, performing, and engaging the audience. Understanding these associations is an interactive and potentially immersive process that allows one to look across and move inside a work in a way that witnessing only does not. For this project, I created an immersive and interactive installation that allows an audience member to look across and move inside a dance. This installation considers the potential for reintroducing the dimension of depth to pre-recorded video on a flat screen.

Hardware and Software

The hardware and software required includes a large screen that supports rear projection, a digital projector, an Xbox Kinect 2, a flat-panel display with speakers, and two laptops—one running Isadora and the other running PowerPoint. These technologies are organized as follows: 

A screen is set up in the center of the space with the projector and one laptop behind it. The Kinect 2 sensor is slipped under the screen, pointing at an approximately six-foot by six-foot space delineated by tape on the floor. The flat-panel screen and second laptop are on a stand next to the screen, angled toward the taped area. 

The laptop behind the screen is running the Isadora patch and the second laptop simply displays a PowerPoint slide that instructs the participant to “Step inside the box, move inside the dance.”

PROCESS

Generally, projection in dance performance places the live dancers in front of or behind the projected image. One cannot move to the foreground or background at will without predetermining when and where the live dancer will move. In this installation, the live dancer can move to up or downstage at will. To achieve this the pre-recorded dancers must be filmed singly with an alpha channel and then composited together.

I first attempted to rotoscope individual dancers out from their backgrounds in prerecorded dance videos. Despite helpful tools in After Effects designed to speed up this process, each frame of video must still be manually corrected, and when two dancers overlap the process becomes extremely time consuming. One minute of rotoscoped video takes approximately four hours of work.

Abandoning that approach, and with the help of Sarah Lawler, I recorded ten dancers moving individually in front of a green screen. This process, while still requiring post-processing in After Effects, was significantly faster. These ten alpha-channeled videos then comprised the pre-recorded media necessary for the work. An audio track was added for background music.

Programming

The Isadora patch was divided into three main functions:

Pre-recorded Dancers

The Projector for each prerecorded video was placed on an odd numbered layer. As each video ends, a random number of seconds passes before they reenter the stage. A Gate actor prevents more than three dancers from being on stage at once by keeping track of how many videos are currently playing.

 Live Dancer

Brightness data was captured from the Kinect 2 (upgraded from the original Kinect for greater resolution and depth of field) via Syphon and fed through several filters in order to isolate the body of the participant.

 Calculating Depth Logics

Isadora logic was set up such that as the participate moved forward (increased brightness), the layer number on which they were projected increased by even numbers. As they moved backwards, the layer number decreased. In other words, the live dancer might be on layer 2, behind the prerecorded dancers on layers 3, 5, 7, and 9. As the live dancer move forward to layer 6, they are now in front of the prerecorded dancers on levels 3 and 5, but behind those on levels 7 and 9.